Yoshi's Island Roulette

 
Super Mario World 2: Yoshi's Island (SNES)
From Japanese to English
Releases Box art Title screen File Menu screen Map screen Button colors World 4-6 icon Popping Balloons icon Sound advice Score screens Lost a life Popping Balloons mini-game Thunder Lakitu World Extra 6 More Message Block changes Enemies Friends Items Metamorphoses Level names

Releases

Super Mario World 2+2: Yoshi’s Island is trendy, 117,476 total plays already! Play this Mario Bros game for free and prove your worth. Enjoy Super Mario World 2+2: Yoshi’s Island now! Yoshi's Island Zone is a DLC level given for free to owners of Sonic Lost World for the Wii U. In it, Sonic travels to Yoshi's Island to save the Yoshis. In the said DLC, Sonic can travel through a 2.5D side-scrolling Zone featuring an influx of items, both Sonic the Hedgehog and Yoshi-themed. The level contains elements such as Blue Warp Pipes, Piranha Plants, and Shy Guys and an art style. In Yoshi’s Island, the eggs function as a vital gameplay mechanic. Specifically, Yoshi can toss these eggs at his enemies. Specifically, Yoshi can toss these eggs at his enemies. With a press of the “A” button, Yoshi will equip a single egg from his supply and a target reticle appears onscreen, moving up and down in an arc. Yoshi is a character from the Super Mario series. He is a friendly green dragon with an extended tongue. In the past, Yoshi has helped the Mario Bros. Rescue Princess Peach. Yoshi has several other companions that are part of his species, also called Yoshis. Together, they saved Baby Luigi with the help of Baby Mario back on Yoshi's Island, long before the events of the main Mario games.

The two versions compared on this page are the following:

RegionTitleRelease datePlatform
Japanスーパーマリオ ヨッシーアイランド
Super Mario: Yoshi Island
8/5/1995Super Famicom
USASuper Mario World 2: Yoshi's Island10/1995Super NES

Box art

The Japanese packaging uses a vertical design, which is pretty normal for a Japanese Super NES game. As for the artwork, the Japanese version has more of a laid-back feel, while the U.S. box features Yoshi and Baby Mario rushing towards a Nep-Enut.

Japanese versionU.S. version

The main thing we wanted to point out here are the words 'Yossy Island' on the green banner under the Japanese title logo. 'Yossy' is another way to romanize 'Yoshi' that Nintendo's Japanese team uses sometimes. We'll see 'Yossy' come up again in World Extra 6...

Images from the official Super NES Classic American and Japanese sites.

Title screen

The English title suffers from squished-text syndrome, but it's no problem for Yoshi's trademark 'egg-for-an-O'.

Japanese versionU.S. version

File Menu screen

Probably due to limited space, the U.S. version names the files 'File #' instead of keeping 'Yoshi #' from the Japanese version.

Japanese versionU.S. version

Map screen

Below, we'll take a closer look at the last four map screen panels. For reference, here are the full World 1 map screens:

Japanese versionU.S. version

The 'Special' levels in the Japanese game are called 'Extra' levels in the U.S. version. A star was added to the panels as well.

JapanU.S.
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JapanU.S.
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JapanU.S.
JapanU.S.

In the Japanese version, the bonus panel shows the name of the bonus game contained inside, which changes for each world. The U.S. version shows a flower icon and simply changes the number for each world. Even though the flower takes up most of the space, the background color was changed from blue to green.

JapanU.S.
JapanU.S.
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JapanU.S.

Though the score panel was redesigned, it has a blue pencil in both versions.

JapanU.S.

On the control options panel, the button colors in the Japanese version match the colors on the Super Famicom (Japan's Super NES) controller. The buttons were changed to light and dark purple in the U.S.

JapanU.S.
JapanU.S.


Super Famicom

Button colors

Despite the updated controller icon on the map screen (see above), the button colors on the control options screen were not changed. The letters on the buttons were bolded, however.

Japanese versionU.S. version

The button graphics in the Throwing Balloons mini-game also use the Super Famicom's color scheme and were not changed in the U.S. version.

U.S. version

World 4-6 icon

The icon for World 4-6 was changed slightly. In the U.S. version, Flopsy Fish's fins come out of the water a little more. Also, a few blue pixels behind his fins were rearranged.

Japanese ver.U.S. ver.

Popping Balloons icon

The Popping Balloons mini-game icon was also changed. Yoshi's arms were moved closer to his sides and the balloon behind him was flattened a little in the U.S. version.

(Note: The mini-game icons appear when you use the mini-game menu code.)

Japanese ver.U.S. ver.

Sound advice

The first two message blocks in World 1-1 have illustrated help for making and throwing eggs. In both drawings, the Japanese version has onomatopoeia next to Yoshi.

In the 'Making eggs' tutorial, pon (meaning 'pop' or 'plop') is inside a word balloon.

Yoshi's Island Roulette Game

Japanese versionU.S. version
Roulette

Bun (meaning 'buzz' or 'zoom') is next to Yoshi's head in the 'Throwing eggs' tutorial.

Japanese versionU.S. version

Score screens

The U.S. version has bold text on the pause screen and end-of-level totals screen.

Japanese versionU.S. version

Even the sun icons on the totals screen were thickened up.

Japanese versionU.S. version

Lost a life

On the screen that asks if you want to retry the stage (or continue from the Middle Ring), the U.S. version has a slightly different Yoshi icon and a smaller arrow icon.

Japanese versionU.S. version

Zooming in on the Yoshi icons, we can see that the updated icon is a little smaller, but looks more like Yoshi.

JapanU.S.

Popping Balloons mini-game

The Popping Balloons mini-game pits Yoshi against Bandit in a race to pop the randomly-chosen winning balloon. A few things were changed in the U.S. version.

When a non-winning balloon is popped in the Japanese version, 'Suka' (meaning 'miss') in blue katakana characters comes spinning out of the balloon. In the U.S. version, nothing appears for a miss.

Japanese version

When the winning balloon is popped, the Japanese version shows the kanji character '当' (meaning 'success') surrounded by a flashing circle of gold stars. This was changed to a group of stars that rapidly rearranges itself from a star shape to a circle and back again.

Japanese versionU.S. version

Thunder Lakitu

Thunder Lakitu is based on Raijin, the Japanese god of thunder. Raijin creates thunder by beating on his ring of drums, and is often depicted standing on a cloud.

World Extra 6

Shortly after the first Middle Ring, you'll find five platforms on rails, each one shaped like a letter to spell out 'YOSHI.' These originally spelled 'YOSSY' in the Japanese version ('Yossy' is another way to romanize 'Yoshi').

In this room, four spike clumps were removed from the bottom right, and three were added to the ceiling above the 'H,' leaving the U.S. version with one less spike clump than the Japanese version. However, the spikes above the 'H' make this part a little more difficult, since you have to keep ducking to avoid them while riding on the platform.

Japanese version

Yoshi's Island Roulette Games

U.S. version

Notes:

  • Yoshi travels from right to left through this room.
  • We removed the moon-and-stars pattern from the background for the sake of simplicity.
  • The maps show the approximate starting positions of the moving platforms based on the level data from the ROM. (See notes about the 'Y' and 'O' below.)
  • Japanese version: On the second 'Y,' the platform drops onto to the slanted rail from mid-air, then goes to the left. Our map shows where it first lands on the rail.
  • U.S. version: On the 'H,' the platform starts on the upper-right, then travels to the bottom-left. After that, it will only travel along the bottom half of the 'H.'
  • Both versions: The platform on the 'O' actually appears to start out a few pixels above the rail.

More Message Block changes

The Message Blocks in the U.S. version feature new and redesigned icons mixed in with the text.

World 1-6

Entering the first door in World 1-6 takes you to a cloudy area with three different types of eggs and a Message Block. The English text has an added star icon after the word 'Stars.' Also, it's worth noting that the Japanese text tells you that the Flashing Egg creates a Red Coin; the English text keeps it a secret, even though the instruction manual reveals what it does.

Another message in 1-6 talks about the red Switches. The small switch icon was changed slightly, and the down-arrow icon from the third line in the Japanese text was removed in the U.S. version.

World 2-2

This message is talking about a nearby Arrow Cloud, which is represented by an icon in the English text.

World 5-1

The Winged Cloud icon was changed slightly in the U.S. version.

Controller buttons

The message with the 'Top Secret' code in World 5-4 has icons for Select, X, Y, B, and A.

The U.S. version has a different D-Pad icon, as we can see in World 1-2's first Message Block. An icon for the Down button also appears here.

IslandYoshi

Here's another one from World 1-2. Even though a 'Select' button icon appears in World 5-4's message, 'Start' is still just text here. This message also includes icons for Left and Right.

A message near the end of World 2-2 includes an Up button icon. This one also has an added star icon like the message in World 1-6.

L and R button icons appear in this message from World 2-8.

Enemies

The following chart compares the Japanese and U.S. player's guides.

JapaneseEnglish
NameRōmajiTranslationName
どかんジュゲムDokan JugemuPipe JugemAqua Lakitu
ボロドーBorodōBorodoBandit
あわふきくんAwafukikunBubble Blow-kunBarney Bubble
風船ボムFūsen BomuBalloon BombBaron Von Zeppelin
テレサTeresaTeresaBig Boo
コウンババKo UnbabaSmall UnbabaBlargg (small)*
砲台サンボHōdai SanboFort SanboBlow Hard
ばるーんテレサBarūn TeresaBalloon TeresaBoo Balloon
びよ~んおばけBiyōn ObakeBiyon GhostBoo Blah
テレサTeresaTeresaBoo Buddy
ゆーれいヘイホーYūrei HeihōGhost HeihoBoo Guy
めかくしテレサMekakushi TeresaBlindfold TeresaBoo Man Bluff
キラーKirāKillerBullet Bill
ターくんTākunTa-kunBumpty
ドンブリブロスDonburi BurosuDonburi Bros.Burt
マトサンボMato SanboTarget SanboCactus Jack
どかんおばけDokan ObakePipe GhostCaged Ghost
ワンワンWanwanWanwanChain Chomp
カニスキーKanisukīCrabClawdaddy
おたまOtamaTadpoleCloud Drop
パンジーさんPanjīsanPansy-sanCrazee Dayzee
ヤリヤリダンサーYariyari DansāYariyari DancerDancing Spear Guy
ぶーらぶらおばけBūrabura ObakeDangling GhostDangling Ghost
ニセフラワーNise FurawāFake FlowerDizzy Dandy
雪だるまYuki DarumaSnowmanDr. Freezegood
ニコプーフラワーNikopū FurawāNikopu FlowerEggo-Dil
パサパサPasapasaPasapasaFang
デブホーDebuhōFat GuyFat Guy
フィッシングジュゲムFisshingu JugemuFishing JugemFishing Lakitu
ボーボーヘイホーBōbō HeihōBobo HeihoFlamer Guy
あほーむしAhōmushiAhomushiFlightless Goonie
ほねあほーむしHone AhōmushiBone AhomushiFlightless Skeleton Goonie
プクプクPukupukuPukupukuFlopsy Fish
プロペラヘイホーPuropera HeihōPropeller HeihoFly Guy
ハナちゃんHanachanFlower-chanFlying Wiggler
ゲロゲーロGerogēroGerogeroFrog Pirate
ワタボーWatabōWataboFuzzy
ビッグウンババ赤Biggu Unbaba AkaBig Unbaba RedGargantua Blargg
プリンPurinPuddingGeorgette Jelly
クリボーKuribōKuriboGoomba
あほーどりAhōdoriAlbatrossGoonie
ミットさんMittosanMitt-sanGreen Glove
死神さんShinigamisanDeath-sanGrim Leecher
おさるさんOsarusanMonkey-sanGrinder
王様ŌsamaKingGrunt
つむじくんTsumujikunTsumuji-kunGusty
スーパーハリマンネンSūpā HarimannenSuper HarimannenHarry Hedgehog
デブあほーどりDebu AhōdoriFat AlbatrossHefty Goonie
プロペラパックンPuropera PakkunPropeller PakkunHootie the Blue Fish
あつあつてっぽーうおAtsuatsu TeppōuoHot ArcherfishHot Lips
ワンワンドスンWanwan DosunWanwan DosunIncoming Chomp
ほねプクプクHone PukupukuBone PukupukuJean de Fillet
大砲くんTaihōkunCannon-kunKaboomba
カメックKamekkuKamekKamek
ノコノコNokonokoNokonokoKoopa Troopa
ジュゲムJugemuJugemLakitu
カンテラくんKanterakunLantern-kunLantern Ghost
バブルBaburuBubbleLava Bubble
ファイアおたまFaia OtamaFire TadpoleLava Drop
スライムSuraimuSlimeLemon Drop
チューさんChūsanChu-sanLittle Mouser
ほねチューHone ChūBone ChuLittle Skull Mouser
ハリボンボンHaribonbonHaribonbonLoch Nestor
ノモズNomozuNomozuLunge Fish
鉄球ヘイホーTetsudama HeihōMetal Ball HeihoMace Guy
ガボンGabonGabonMace Penguin
プチプチくんPuchipuchikunPuchipuchi-kunMilde
プチプチLPuchipuchi LPuchipuchi LMilde (large)*
フラワーヘイホーFurawā HeihōFlower HeihoMufti Guy
ビッグウンババ青Biggu Unbaba AoBig Unbaba BlueNep-Enut
プチパックンPuchi PakkunSmall PakkunNipper Plant
プチパックンPuchi PakkunSmall PakkunNipper Spore
パタパタPatapataPatapataPara-Koopa
スパークSupākuSparkPiro Dangle
プクプクPukupukuPukupukuPiscatory Pete
ヘディングサンボHedingu SanboHeading SanboPokey
海月KurageJellyfishPreying Mantas
ひなキューHina KyūYoung KyuRaven (small)*
キューちゃんKyūchanKyu-chanRaven
ブロックスライムBurokku SuraimuBlock SlimeSalvo the Slime*
ビッグワンワンBiggu WanwanBig WanwanShark Chomp
ヘイホーHeihōHeihoShy-Guy
竹馬ヘイホーTakeuma HeihōStilt HeihoShy-Guy on Stilts
ほねあほーどりHone AhōdoriBone AlbatrossSkeleton Goonie
バットくんBattokunBat-kunSlugger
けめくじKemekujiKemekujiSluggy
ムーチョMūchoMuchoSnifit
コカメックKo KamekkuSmall KamekSolo Toady
ヤリホーYarihōYarihoSpear Guy
サンボSanboSanboSpiked Fun Guy
布おばけNuno ObakeCloth GhostSpooky
てっぽーうおTeppōuoArcherfishSpray Fish
アリホーArihōArihoStretch
カチカチくんKachikachikunKachikachi-kunTap-Tap
ビッグカチカチスペシャルBiggu Kachikachi SupesharuBig Kachikachi SpecialTap-Tap the Golden
かみなりジュゲムKaminari JugemuThunder JugemThunder Lakitu
らくがきヘイホーRakugaki HeihōGraffiti HeihoTrain Bandit
かべあなジュゲムKabe Ana JugemuWall Hole JugemWall Lakitu
パックンフラワーPakkun FurawāPakkun FlowerWild Piranha
ポンキーパックンPonkī PakkunPonki PakkunWild Ptooie Piranha
ムーンサルトヘイホーMūnsaruto HeihōMoonsault HeihoWoozy Guy
空手家KaratekaKarate PractitionerZeus Guy
Bosses
ビッグドンブリBiggu DonburiBig DonburiBurt the Bashful
びっくりテレサBikkuri TeresaFright TeresaBigger Boo
ビッグノコノコBiggu NokonokoBig NokonokoHookbill the Koopa
クッパKuppaKoopaKing Bowser
ビッグプチプチBiggu PuchipuchiBig PuchipuchiMarching Milde
ビッグパックンBiggu PakkunBig PakkunNaval Piranha
ゲロゲーロGerogēroGerogeroPrince Froggy
ビッグキューちゃんBiggu KyūchanBig Kyu-chanRaphael the Raven
つぼおばけTsubo ObakePot GhostRoger the Potted Ghost
ビッグスライムBiggu SuraimuBig SlimeSalvo the Slime
ビッグけめくじBiggu KemekujiBig KemekujiSluggy the Unshaven
ビッグカチカチBiggu KachikachiBig KachikachiTap-Tap the Red Nose

* = This enemy was not listed in the Enemy Index section of the U.S. player's guide.

The following enemies were not listed in the enemy section of the Japanese player's guide: Bouncing Bullet Bill, Bowling Goonie, Bubble Dayzee, Coin Bandit, Hopping Tap-Tap, Kamek's Toadies, Mock Up, Needlenose, Potted Spiked Fun Guy, Seedy Sally, Short Fuse, and Whirly Fly Guy.

Notes:

  • Most of the bosses in the Japanese game have 'Big' added to the normal enemy name.
  • 'Borodō,' Bandit's name, is a play on the word dorobō, which means 'thief.'
  • Since 'Sanbo' is usually called 'Pokey' in English, the following enemies are technically Pokies: Blow Hard, Cactus Jack, and Spiked Fun Guy.
  • Donburi (Burt) is also the name of a Japanese rice bowl dish.
  • Wanwan (Chomp) is equivalent to 'bow-wow.'
  • Yari, the Japanese word for 'spear,' is seen in the names of Yariho (Spear Guy) and Yariyari Dancer (Dancing Spear Guy).
  • For the Flightless Goonies, the Japanese game uses 'Ahōmushi,' a portmanteau of albatross (ahōdori) and bug (mushi).
  • Harry Hedgehog might have been named after the 'Hari' in 'Super Harimannen' (hari = 'needle'). In Super Mario Bros. 2, the 'Harimannen' enemy was 'Porcupo' in English.
  • Dosun, part of Incoming Chomp's Japanese name, is onomatopoeia for a 'whomp' or 'thump' sound. On a related note, 'Dossun' is Thwomp's Japanese name.
  • 'Pukupuku,' known as Flopsy Fish and Piscatory Pete in the U.S. version, is usually changed to 'Cheep Cheep' for English text.
  • The chū in Little Mouser and Little Skull Mouser's Japanese names represents a squeak sound.
  • Based on his Japanese name, Mace Penguin is actually a Spike, who was first seen in Super Mario Bros. 3.
  • If stomping on Mildes reminds you of popping bubble wrap, there's a good reason: The Japanese name for Milde is 'Puchipuchi,' which means bubble wrap.
  • Gerogero (Prince Froggy) is equivalent to 'ribbit ribbit.'
  • Raven's Japanese name 'Kyū-chan' comes from kyūkanchō (hill myna), a species of myna bird. The Ravens' walking on spheres is a visual pun on kyū, which also means 'sphere' in Japanese.
  • 'Kemekuji' (Sluggy) comes from the Japanese word for slug: Namekuji.
  • Tap-Tap's Japanese name, 'Kachikachi,' also describes a ticking or knocking sound.

Friends

JapaneseEnglish
NameRōmajiTranslationName
タマゴフラワーTamago FurawāEgg FlowerEgg-Plant
かるがーもKarugāmoKarugāmoHuffin Puffin
ころがりくんKorogarikunRoll-kunMelon Bug
ベトベトさんBetobetosanSticky-sanMuddy Buddy
ポチPochiPochiPoochy
ウンババリフトUnbaba RifutoUnbaba LiftSupport Ghost
ヨッシーYosshīYoshiYoshi
Notes
  • Huffin Puffin: 'Karugāmo' is from karugamo (spot-billed duck).
  • Support Ghost: Based on his Japanese name, he is a type of Blargg.

Items

The following names are from the game manuals except for Arrow Lift and Chomp Rock, which were sourced from in-game text.

JapaneseEnglish
NameRōmajiTranslationName
やじるし雲Yajirushi GumoArrow CloudArrow Cloud
やじるしリフトYajirushi RifutoArrow LiftArrow Lift
青いスイカAoi SuikaBlue WatermelonBlue Watermelon
ワンワンいわWanwan IwaWanwan RockChomp Rock
コインKoinCoinCoin
光るタマゴHikaru TamagoFlashing EggFlashing Egg
スペシャルフラワーSupesharu FurawāSpecial FlowerFlower
みどりのスイカMidori no SuikaGreen WatermelonGreen Watermelon
メッセージブロックMessēji BurokkuMessage BlockMessage Block
中間リングChūkan RinguMiddle RingMiddle Ring
赤いコインAkai KoinRed CoinRed Coin
赤色のタマゴAkairo no TamagoRed EggRed Egg
赤いスイカAkai SuikaRed WatermelonRed Watermelon
スターSutāStarStar
スーパースターSūpā SutāSuper StarSuper Star
スイッチSuitchiSwitchSwitch
ハテナ雲Hatena GumoQuestion CloudWinged Cloud
黄色のタマゴKiiro no TamagoYellow EggYellow Egg
ヨッシーブロックYosshī BurokkuYoshi BlockYoshi Block
Special Items
10ポイントスター10 Pointo Sutā10 Point Star10 Point Star
20ポイントスター20 Pointo Sutā20 Point Star20 Point Star
いつでもタマゴItsudemo TamagoAnytime EggAnytime Egg
どこでもPOWDokodemo POWAnywhere POWAnywhere POW
見やぶり虫メガネMiyaburi MushimeganeMiyaburi Magnifying GlassMagnifying Glass
スペシャルスイカ(青)Supesharu Suika (Ao)Special Watermelon (Blue)Super Blue Watermelon
スペシャルスイカ(みどり)Supesharu Suika (Midori)Special Watermelon (Green)Super Green Watermelon
スペシャルスイカ(赤)Supesharu Suika (Aka)Special Watermelon (Red)Super Red Watermelon
たっぷりハテナ雲Tappuri Hatena GumoTappuri Question CloudWinged Cloud Maker

Notes:

  • 'Special Items' are used from the Pause screen.

Metamorphoses

The following names are from the game manuals.

JapaneseEnglish
NameRōmajiTranslationName
ヘリコプターHerikoputāHelicopterHelicopter
モグラタンクMogura TankuMole TankMole Tank
せんすいかんSensuikanSubmarineSubmarine
きかんしゃKikanshaLocomotiveTrain
くるまKurumaVehicleVehicle

Level names

JapaneseEnglish
LevelNameRōmajiTranslationName
ここは ヨッシーアイランドKoko wa Yosshī AirandoThis is Yoshi IslandWelcome To Yoshi's Island
1-1タマゴをつくって なげろTamago o Tsukutte NageroMake and Throw EggsMake Eggs, Throw Eggs
1-2きょだいワンワンちゅういKyodai Wanwan ChūiGigantic Wanwan WarningWatch Out Below!
1-3プチパックンの どうくつPuchi Pakkun no DōkutsuThe Cave of Puchi PakkunThe Cave Of Chomp Rock
1-4ビッグドンブリの とりでBiggu Donburi no TorideBig Donburi's FortressBurt The Bashful's Fort
1-5ちくわゆか アスレチックChikuwa Yuka AsurechikkuChikuwa Floor AthleticHop! Hop! Donut Lifts
1-6たけうまにのったヘイホーTakeuma ni Notta HeihōHeiho Riding StiltsShy-Guys On Stilts
1-7さわるとふらふらワタボーSawaru to Furafura WatabōTouch Watabo Get DizzyTouch Fuzzy Get Dizzy
1-8ビッグスライムの おしろBiggu Suraimu no OshiroBig Slime's CastleSalvo The Slime's Castle
Extra 1このバカイヌと いわないでKono Baka Inu to IwanaideDon't Call This Dog StupidPoochy Ain't Stupid
Bonus 1カードめくりKādo MekuriCard FlipFlip Cards
2-1ノコノコとパタパタがいたNokonoko to Patapata ga ItaThere Are Nokonokos and PatapatasVisit Koopa And Para-Koopa
2-2ミットさんと バットくんMittosan to BattokunMitt-san and Bat-kunThe Baseball Boys
2-3つむじくんって どんなあじ?Tsumujikuntte Donna Aji?What's Tsumuji-kun Taste Like?What's Gusty Taste Like?
2-4びっくりテレサの とりでBikkuri Teresa no TorideFright Teresa's FortressBigger Boo's Fort
2-5ジュゲムに きをつけろJugemu ni Ki o TsukeroWatch Out for JugemWatch Out For Lakitu
2-6なぞときめいろ どうくつNazotoki Meiro DōkutsuCave of the Mystery MazeThe Cave Of The Mystery Maze
2-7かべあなから ジュゲムKabe Ana kara JugemuJugem From the Wall HoleLakitu's Wall
2-8おせおせ! つぼおばけOseose! Tsubo ObakePush, Push! Potted GhostThe Potted Ghost's Castle
Extra 2いそげ!!ドキドキスイッチIsoge!! Dokidoki SuitchiHurry! Dokidoki SwitchHit That Switch!!
Bonus 2スクラッチSukuratchiScratchScratch and Match
3-1ようこそモンキーワールドYōkoso Monkī WārudoWelcome to Monkey WorldWelcome To Monkey World!
3-2ようきなヤリヤリダンサーYōkina Yariyari DansāMerry Spear DancersJungle Rhythm...
3-3ウンババのすむジャングルUnbaba no Sumu JanguruThe Jungle Where Unbaba LivesNep-Enuts' Domain
3-4ゲロゲーロのすむ とりでGerogēro no Sumu TorideThe Fort Where Gerogero LivesPrince Froggy's Fort
3-5ジャングルのアスレチックJanguru no AsurechikkuJungle AthleticJammin' Through The Trees
3-6ハリネズミの どうくつHarinezumi no DōkutsuThe Cave of HedgehogThe Cave Of Harry Hedgehog
3-7おさるのすきな みずうみOsaru no Sukina MizūmiMonkeys' Favorite LakeMonkeys' Favorite Lake
3-8ビッグパックンの どかんBiggu Pakkun no DokanBig Pakkun's PipeNaval Piranha's Castle
Extra 3もうやめて!おさるさ~ん!Mōyamete! Osarusān!Stop Already! Monkeys!More Monkey Madness
Bonus 3くじびきKujibikiDrawing LotsDrawing Lots
4-1マリオでGO!GO!Mario de Go! Go!Go! Go! MarioGO! GO! MARIO!!
4-2かべあなジュゲムの ちかKabe Ana Jugemu no ChikaWall-Hole Jugem's UndergroundThe Cave Of The Lakitus
4-3カウントゆかアスレチックKaunto Yuka AsurechikkuCount-Floor AthleticDon't Look Back!
4-4ビッグプチプチの とりでBiggu Puchipuchi no TorideBig Puchipuchi's FortMarching Milde's Fort
4-5もってけ ワンワンいわMotteke Wanwan IwaTake Along the Wanwan RockChomp Rock Zone
4-6プクプクがいる みずべPukupuku ga Iru MizubeThe Waterside Where the Pukupuku AreLake Shore Paradise
4-7せんリフトでアスレチックSen Rifuto de AsurechikkuWire Lifts AthleticRide Like The Wind
4-8ビッグノコノコの おしろBiggu Nokonoko no OshiroBig Nokonoko's CastleHookbill The Koopa's Castle
Extra 4だっしゅつふかのう?めいろDasshu Tsufukanō? MeiroImpossible Escape? MazeThe Impossible? Maze
Bonus 4カードあわせKādo AwaseCard MatchMatch Cards
5-1ゆきの かみなりジュゲムYuki no Kaminari JugemuSnow Thunder JugemBLIZZARD!!!
5-2スキーリフトで GO!Sukī Rifuto de Go!Go! Ski LiftsRide The Ski Lifts
5-3つるつる こおりのせかいTsurotsuro Kōri no SekaiSlippery Ice WorldDanger - Icy Conditions Ahead
5-4ビッグけめくじの とりでBiggu Kemekuji no TorideBig Kemekuji's FortSluggy The Unshaven's Fort
5-5あほーどりでアスレチックAhōdori de AsurechikkuAlbatross AthleticGoonie Rides!
5-6おそらの くものうえでOsora no Kumo no Ue deTop of the CloudsWelcome To Cloud World
5-7せんリフトと おちるゆかSen Rifuto to Ochiru YukaWire Lifts and Falling FloorShifting Platforms Ahead
5-8ビッグキューちゃんのしろBiggu Kyūchan no ShiroBig Kyu-chan's CastleRaphael The Raven's Castle
Extra 5カメックの ふくしゅう!Kamekku no Fukushū!Kamekku's RevengeKamek's Revenge
Bonus 5ルーレットRūrettoRouletteRoulette
6-1きょうふの ほねあほーどりKyōfu no Hone AhōdoriScary Bone AlbatrossesScary Skeleton Goonies!
6-2ボロドーだらけの どうくつBorodō Darake no DōkutsuCave Full of BorodoThe Cave Of The Bandits
6-3かいてんまるたアスレチックKaiten Maruta AsurechikkuSpinning Logs AthleticBeware The Spinning Logs
6-4ビッグカチカチの とりでBiggu Kachikachi no TorideBig Kachikachi's FortressTap-Tap The Red Nose's Fort
6-5すご~くなが~い どうくつSugōku Nagāi DōkutsuVerrry Lonnng CaveThe Very Loooooong Cave
6-6こわいこわい ちかのめいろKowaikowai Chika no MeiroEerie Underground MazeThe Deep, Underground Maze
6-7すごくハードなアスレチックSugoku Hādo na AsurechikkuVery Hard AthleticKEEP MOVING!!!!
6-8いよいよ クッパじょうだIyoiyo Kuppa Jō daAt Last, It's Koopa's CastleKing Bowser's Castle
Extra 6おしろ けっさくしゅう?Oshiro Kessaku Shū?Castles - Masterpiece Surroundings?Castles - Masterpiece Set
Bonus 6スロットSurottoSlotsSlot Machine

Notes:

  • Chikuwa is a tube-shaped fish paste cake. The 'Chikuwa floor' pieces are known as 'Donut Lifts' in English.


Chikuwa (photo from Japanese Oishii Food)

Releases Box art Title screen File Menu screen Map screen Button colors World 4-6 icon Popping Balloons icon Sound advice Score screens Lost a life Popping Balloons mini-game Thunder Lakitu World Extra 6 More Message Block changes Enemies Friends Items Metamorphoses Level names

Super Mario World 2: Yoshi's Island (SNES) - Game Manual

SUPER MARIO WORLD 2® YOSHI’S ISLAND INSTRUCTION BOOKLET

Super Mario World 2 Documentation
SUPER NINTENDO® ENTERTAINMENT SYSTEM
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(2) Table Of Contents
The Story................................3
Controller Functions.....................7
Before You Start The Game................9
The Level Selection Screen..............10
The Basic Rule..........................11
Basic Items.............................13
The Goal and The Score..................14
The Bonus Challenge.....................15
Try Everything!.........................17
Watermelon and Special Attacks..........18
Metamorphoses...........................19
Keys, Doors and Mini Battles............20
Special Items...........................22
The Effects Of Special Items............23
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(3) THE STORY
This story happened a long long time ago...
This is a story about a baby and Yoshi...
A stork hurries across the dusky, pre-dawn sky. In his bill, he
supports a pair of twins who are to be delivered to their parents as
soon as possible.
Suddenly, something appears between the clouds and races towards the
stork with blinding speed!
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(4)
“SSCCRREEEEECH!!!”, it screams. “These babies are mine!”
Snatching only one baby, the creature vanishes into the darkness from
whence it came.
Oh no! The second baby falls undetected towards the open sea...
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(5)
The kidnapper is Kamek, an evil Magikoopa from the Koopa Kingdom.
Having divined last night that twin babies born this morning will bring
disaster to the Koopa family, he arranged for an early morning ambush.
Returning to his castle, Kamek realizes that he missed the other baby.
He orders his toadies.
“Go forth and find the other baby!! Don’t let his parents get him
back! Ever!!”
Meanwhile, the second baby does not fall into the sea after all...it
lands safely on Yoshi’s back! And right after him drops a map!!
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(6)
This paradise is Yoshi’s Island. And on this island lives lots of
different Yoshies. These Yoshies are naturally laid back and relaxed,
but this is a calamity and everyone is in a state of panic. As the
Yoshies frantically yell over each other, the baby insistently points
at something.
Yes! The baby can sense the other baby’s location. All the Yoshies
quickly agree to help carry the baby to its destination by using a
relay system not unlike the old pony express.
The Green Yoshi draws first honors.
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(7 & 8) CONTROLLER FUNCTIONS
Let’s master the “Egg Toss”!
[Control Pad moves]
[left/right] Press [left] or [right] to move
[up] Press [up] to enter doors
[down] Press [down] to duck
[START] Pause. Check the score. Select a special item.
[Y button]
Grab enemies.
Sticks out Yoshi’s tongue in the direction pressed except downward.
Make eggs.
Press [down] with an enemy in Yoshi’s mouth to create an egg.
Spit out.
Or press the Y Button again to spit the enemy out.
Special Attack
Or, when a watermelon is in Yoshi’s mouth, press the Y Button to spit
seeds, flames, etc.
[L/R buttons & A button]
THROWING EGGS
Pressing the L or R Button will stop the aiming cursor’s movement.
Press [up] to lock the cursor directly above Yoshi.
For egg throwing there are two controller configurations. (Refer to
Page 10.) Press [down] to cancel the throw.
Number 1: PATIENT
Press the A Button to activate the aiming cursor. Press the A Button
again to throw the egg.
Number 2: HASTY
Press and hold the A Button to activate the aiming cursor. The egg
will be thrown when the A Button is released.
[B button]
Jump.
If you continue to press the B Button, Yoshi will float in the air
briefly. Make an extra effort!
Press [down] while in the air to pound the ground. Pound the ground!!
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(9) BEFORE YOU START THE GAME
If you clear a stage, the progress of the game, and score for that
stage will be saved automatically.
Insert the Game Pak into the Super Nintendo Entertainment System
Control Deck and turn the POWER switch to the ON position.
The story will begin. To by-pass the story, and get to the Title
Screen, press the Start Button.
Press the Start Button again to get to the File Menu.
Select the file to which you want your data saved. There are a total
of three.
You may copy files to each other. This allows you to continue a
friend’s saved game.
You may erase date from any of the files. Erased data is
unrecoverable, so be careful when erasing.
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(10)
THE LEVEL SELECTION SCREEN
There are 6 Worlds in this game, and each World has 8 Stages. Move the
hand-shaped cursor to the Stage you wish to play.
The Stages you have cleared will be displayed in color. You may play
each Stage as many times as you wish.
If you would like to challenge another World, move the cursor here [top
of screen where folder tabs are] to make the selection.
Bosses await you in Stage 4 and 8 of each World.
When you have fulfilled certain conditions, icons will appear here [?
icons]. These are special surprises for you!
Score: This allows you to view the best score of any cleared Stage.
{Refer to Page 14.)
Controller Configurations: There are 2 different ways to throw eggs.
Please choose your favorite.
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(11) THE BASIC RULE
If you get struck baby Mario will fall off your back. Watch the timer!
To clear a Stage, jump through the GOAL! Ring, and pass baby Mario on
to the next Yoshi.
If baby Mario becomes separated from Yoshi, the Countdown Timer will
begin. You only have a short time to reunite Yoshi and baby Mario
before baby Mario is swept away by Kamek’s toadies.
Do not allow the Timer to reach 0...
HELPFUL TECHNIQUES
When baby Mario floats way up, you can hit him with an egg to bring him
closer. Additionally, Yoshi can hit him with his tongue by shooting
his tongue upwards.
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(12)
Increase the Countdown Timer by gathering Stars. You may collect up to
30.
The Countdown Timer starts at 10.
If the Countdown Timer drops below 10, it will recover slowly after you
grab hold of baby Mario again.
The Timer will only recover up to 10.
The Middle Ring
There are Rings (see the picture on the right) throughout each Stage.
These Rings allow you to continue from said point if you fail before
completing the Stage.
Jumping through the Middle Ring activates it and gives you an
additional 10 Stars.
If your game ends before you complete the Stage, then you have to start
from the beginning of the Stage.
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(13)
BASIC ITEMS
Coins:
There are coins everywhere. Collect 100 for a 1up.
Red Coins:
There are 20 red coins hidden among the regular coins per Stage. Grab
them all for the high score. These coins also count as regular coins.
Eggs (Yoshi can carry up to 6):
You may swallow enemies to make eggs, and hit certain blocks to create
eggs. When any egg (except for the Green ones) is used, items will
appear.
Yellow Egg Red Egg Flashing Egg
V V V
Coin 2 Stars Red Coin
Flowers:
There are 5 flowers in each Stage. Collect all 5 for a 1up. They are
worth big points.
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(14) THE GOAL AND THE SCORE
It is difficult to get a perfect score of 100 points in any Stage. At
first your objective should be to simply clear the Stages.
When you jump through the GOAL! Ring, baby Mario is passed on to the
next Yoshi. This also activates the Goal roulette. (Refer to page
15.)
SCORE BOARD
When you reach the goal, the score board will be displayed. And the
score will be calculated. Here is the scoring method used:
[HIGH SCORE] The high score for the Stage.
[STARS] The number of seconds remaining on the Countdown Timer. (Max.
of 30)
[RED COINS] The number of red coins collected. (Max. of 20)
[FLOWERS] The number of Flowers collected. (10 points per Flower, Max.
of 50 pts.)
[TOTAL POINTS] Total score.
The score is also displayed on the Pause Screen. The perfect score is
100 pts.
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(15)
THE BONUS CHALLENGE
The number of Flowers collected are added to the GOAL! Ring. If the
roulette spin ends on a flower, then you play in the Bonus Challenge.
Drawing Lots
Choose one card and collect the item. If you draw Kamek’s face, then
you get nothing.
Scratch and Match
Scratch 3 boxes. Gain extra lives dependent on how many baby Mario’s
you uncover.
The Slot Machine
Press any button to stop the spinning drums. The correct combination
will be rewarded with extra lives.
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(16)
Flip Cards
Flip the cards and collect the items. You may flip cards until you get
Kamek, but if you get Kamek, then you lose all the items you have
collected. To end, flip the “EXIT” icon in the middle. If you manage
to flip all the cards, you will receive a special bonus gift. [You
get] Nothing for Kamek’s toadies’ card.
Match Cards
Flip the cards in pairs. Memorize their locations and flip over only
cards which match. Collect those items and receive a bonus gift by
flipping over all the cards.
Roulette
First place your bet, by using [up] and [down]. Then spin the roulette
wheel. Try to avoid the combination of X and 0. The result of the
equation is added to your total lives.
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(17) TRY EVERYTHING!
There are many different tricks and puzzles awaiting you throughout the
game. Try everything, or you may find yourself stuck and unable to
proceed.
Message Block
Strike this from below to get a clue.
Winged Cloud
Hit them with an egg to make Stars, Coins, Flowers, Stairs, Platforms
or other special things happen.
Switch
Stomp on it, and for a short time secret entrances will appear and
other special things will happen, similar to the Winged Cloud.
Arrow Cloud
Hit it with an egg, and the egg will shoot out in the direction the
arrow is pointing.
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(18)
WATERMELON AND SPECIAL ATTACKS
In some Stages Yoshi will encounter watermelons. They come in 3
glorious colors. If Yoshi uses his tongue to take the watermelon into
his mouth, then he will shoot out the special power when you press the
Y Button. (Watermelons can not be turned into eggs.)
Green Watermelon > Spit Seeds.
Red Watermelon > Spit Fire.
Blue Watermelon > Spit Ice.
SUPER STAR and POWERFUL MARIO
If you grab a Super Star, baby Mario will power up and become
invincible for a while and can do a great deal of damage to all
enemies. The controller functions change when you control Mario.
DASH Y Button
CLIMBING WALLS Hold [left] or [right] on the Control Pad.
FLOAT Keep pressing the B Button
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(19)
METAMORPHOSES
Touch a metamorphosis bubble and Yoshi will become the pictured item.
Move around as this item for a limited amount of time.
Helicopter
Operate with the Control Pad.
Mole Tank
Operate with the Control Pad.
Submarine
Shoot a torpedo with either the Y or B Buttons.
Train
Put on steam with either the Y or B Buttons.
Vehicle
Tip-toe with either the Y or B Buttons.
These are time-limited metamorphoses. To transform back into Yoshi,
touch a Yoshi Block. This also warps baby Mario to your current
position.
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(20) KEYS, DOORS and MINI BATTLES
There are ways to get additional items or 1ups besides the Bonus
Challenge.
To open a locked door, you need to find and collect a key. By opening
locked doors (press [up] on the Control Pad in front of the door),
sometimes you will enter a “Mini Battle Game.” Win this battle and
collect special items or extra lives.
[Locked Door] < Needs a key.
Throwing Balloons (4 or 6 sequences)
You have a limited amount of time to correctly key in the sequence
shown on the screen. Doing so will throw the balloon on to your
opponent. The balloon will inflate gradually and eventually pop; if it
pops on you then you lose.
There is a Long version of the game with a longer sequence to key in.
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(21)
Popping Balloons
Pop the balloons by pounding the ground (Jump, and then press [down]).
The first to find the “HIT” is the winner.
Gather Coins
Grab more coins that your opponent within a limited amount of time.
Watermelon Seed Spitting Contest
Grab the Watermelon and shoot your opponent. Knock the opponent’s
damage meter to zero to win.
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(22) SPECIAL ITEMS
You may select your special items on the Pause Screen. They can be
very useful in completing difficult Stages.
Special items may be used at any time, except when you are fighting a
Boss. To use an item, pause the game and select the item with the
cursor in the lower right.
The Pause Screen
Press the START Button both to pause and to return to game play.
Additionally, if you have previously completed the current Stage, then
you may press the SELECT Button when on the Pause Screen to return to
the Level Selection Screen.
[Yoshi] Number of Yoshies remaining.
[Coins] Number of coins collected.
[Stars] Current Countdown Timer setting.
[3 Icon Boxes] Special items collected.
Only 3 items are shown at a time, but up to 22 may be stored here.
Scroll through by pressing [left] or [right] and choose one by pressing
the A Button.
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(23)
THE EFFECTS OF SPECIAL ITEMS
10 Point Star:
Increases the Countdown Timer by 10.
20 Point Star:
Increases the Countdown Timer by 20.
Anytime Egg:
Gives Yoshi a full supply of 6 eggs.
Anywhere POW:
Turns all the enemies on the screen into Stars.
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(24)
Winged Cloud Maker:
Turns all the enemies on the screen into Winged Clouds.
Magnifying Glass:
Shows you where all the Red Coins are in the Stage.
Super Green Watermelon:
Places a Green Watermelon in Yoshi’s mouth. Allows Yoshi to spit
seeds.
Super Red Watermelon:
Places a Red Watermelon in Yoshi’s mouth. Allows Yoshi to breath fire.
Super Blue Watermelon:
Places a Blue Watermelon in Yoshi’s mouth. Allows Yoshi to freeze
enemies.
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WARRANTY AND SERVICE INFORMATION
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NEED HELP WITH INSTALLATION, MAINTENANCE, OR SERVICE?
CALL 1-800-255-3700
Nintendo®
Nintendo of America Inc.
P.O. Box 957, Redmond, WA 98073-0957 U.S.A.
PRINTED IN JAPAN
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'Super Mario World 2: Yoshi's Island Instruction Manual'
Converted to ASCII text by Gregory Bishop (gregorybishop@hotmail.com